It is the year 20XX, and the needs of every single person you know are being exceeded.
Your top-notch, free healthcare includes cyborg parts. Everyone's does.
And you're due for an upgrade.
Full Service Shop is a NSFW visual novel about a kinky, futuristic health clinic where lesbian and sapphic humans and cyborgs can switch out their naughty bits. We made it in six weeks, for NaNoRenO 2020!
A cast of four technicians, each happy to share their kinks with you!
Pronoun choice (either she/her or they/them),
Your choice of genitalia to be installed,
A safeword button- ask the technicians to stop at any time, and even vary up some scenes via communication!
An extras section where you can unlock and view CGs and extra art,
Roughly 70,000 words, with routes that branch off early, meaning each fifteen to thirty minute run can be completely different, depending on your choices!
Meet Your Technicians!
If you've played Off the Cuff or The Case of the Serialized Killer, then you may know this mug. Playful, sneaky, and a bit of a wildcard, Dr. Dea "Exit" DeLus is always up for an inspection of an interesting model, and your parts are just TOO fascinating not to have a look at!
The most recent addition to the team, Dr Robyn Withrow, is a researcher in the field of plant-based bio-mods. She has a lot of enthusiasm for her field, but is still a bit lacking in confidence FOR her new job. She’ll be gentle with you, please be gentle with her too!
Once leading in the field of neurorobotics, Dr. Maya Kato has a bit of a dark reputation as a mad scientist. Nowadays, cyborgs are common, and time has vindicated her research, if not her reputation.
Dr. Channery Keene is the rumored recipient of a an illegal full brain mod. This quiet, rule- abiding assistant to Dr. Kato no doubt treats her patients with a calm and tranquil civility. Something seems a little... off about her today, though...
This is an 18+ game, and not intended to be a portrayal of SSC/RACK sex. If you're ever going to restrain a partner or assume sexual control, use a safe word and restraints that allow for proper circulation. Check the "Content Warnings" file in the game download for trigger warnings. Please consume your erotica responsibly, you kinky marvels.
i really loved this game (especially Exit lol) <3 i love the different options for genitals and such to make it fit personally to the one playing. also the consent mentions really warm my heart :)
but i just wanted to ask if it was just me or if the safeword option really goes away when you try to change the name (from Captive) in Channery's route? (edit: er now that i've checked again it does come back at some point haha)
Ame el juego, no puedo opinar nada malo de el, solo me incomodo no poder usar pronombres masculinos pero aparte de eso todo bien, la idea es original, no romantiza cosas malas y me parece que los personajes tienen "personalidad" esto podria sonar tonto pero e la mayoria de juegos con tematica sexosa los personajes suelen ser planos y solo estan para mostrar carne, sigue asi :D
This was an amazing game, I love the whole safeword feature and all the consent in it! So many sexual games have a huge lack of anything like that.. and bad things get romanticized, so I'm so happy to see a game that teaches consent :)
Thank you for enjoying our game! But I don’t think it’s bad that other games don’t have a safeword feature. It works for the soft tone of this game, but I think other games benefit from a different tone. ^u^
I left a comment over on your YouTube page, but it was lovely to see someone try out Robyn's route! Your courage on posting a monetized version of this to YouTube is through the roof, and I support it 100%. Godspeed.
Hands down, Exit is my favorite. Honestly, it was all so good, it would be amazing if there was a sequel for this where the MC goes back for a 'tune-up'. I would totally dig seeing if and how a romance unfolds with these characters in the futuristic world they live in.
By the way, the 'Safeword' feature was an interesting touch. Very clever!
Thank you! I wanted the safeword feature to give players at least a little opportunity to negotiate, the way a safeword should in real life.
And actually, we specifically wanted to stay away from having a romance develop, since the technicians are just doing their jobs. But at least for Exit and Channery (which were the routes I wrote) I did give the players an opportunity to be customers that they can have a lot of fun with! The player can’t change the nature of their relationship (client and technician), but they can still have a good and fulfilling relationship inside those healthy boundaries.
Absolutely! Regardless of no romance route, you should know that you did an amazing job with portraying their personalities! Channery was my second favorite, and while I only selected 'Safeword' to see the other endings after finishing them all, the twist at the end of Channery's route was delivered really well.
A jawdropping queer headfuck (literally), my occasional guilty pleasure when I'm in the mood. Every route is fun and even on replays I find enough branches to keep them interesting. And frankly, could you please have made Robyn less gorgeous? Dammnit...
Bought the game yesterday and it was amazing. I may have joy cried a bit about feeling seen. I loved the main parts like the safeword mechanics, she/her and enby options, genitalia choices, and the different personalities, but there were also so many small things in the dialogue that made me smile.
i've only (completely) played exit's route so far, but i just wanted to comment quickly about how comfortable and amazing the experience was for me. i'm still struggling with my identity, so i went with certain choices there that i'm otherwise too insecure to proudly claim atm. i almost want to cry just thinking about it. thank you for creating this, and writing such wonderful and interesting characters.
It's wonderful to know you got to explore something about yourself that you haven't had the chance to elsewhere, thank you so much for taking the time to let us know and I hope it helps you feel safe and seen!
The specific problem I had was that I was not interested in what Channery was offering once I knew what that was, but the ending monologue made it that my character made consent choices without my knowledge as a player. Choices that I would not have made if the narration actually posed them to me, the player.
This visual novel is fun, sexy, and a really interesting cyberpunk concept all at once. I really enjoyed the artwork. I've only played Dr. Kato's route so far, but I appreciated the theme of consent present throughout the game and this particular route. Definitely excited to play Exit's route next!
Sorry, but I'm not quite sure what you mean! You cannot pursue a romantic relationship with any of the technicians in this game. If you're asking if the player can complete a run without engaging in erotic content, that is possible, but it will make for a very short game!
Heya, thank you for the comment! Content warnings are such a great invention; they free writers up to explore topics responsibly, and give readers the power to keep themselves safe. I hope you're having a fantastic day, and happy new year!
only played exit's route so far but that content alone gives this game 5 stars from me. originally paid nothing to download it; after trying it i had to come back and drop $10. extremely high quality and creative erotica!
I just finished it and I loved it! All the girls are amazing and very interesting.
It's hard to tell which of them i like the most. But definitely... Exit is the cutest, most straightforward and laid back. Robyn is a bit shy, a bit clumsy and the most natural. Channety is the most well endowed, pink and has this "robitic" vibe. Maya is the most professional, serious and i like her mad-scientist style.
She had a cameo in my webcomic “Evil Plan” as a supervillain, and if I ever write more in that world, she’ll likely get bumped up to main cast. I’ve also drawn a lot of sketches and extra art of her, she used to be a major NPC in one of my longer tabletop campaigns. So if you follow me on my social media feeds, there's a lot there to find, as well, and there will likely be more in the future.
Awww, thank you! If you want to make your own visual novels, I'd recommend using Ren'Py. It can be a little tricky to learn how to use, but you can do so much with it that you can't do with other visual novel engines. There's also a wonderful community over at the Lemmasoft forums, full of even more games, and a lot of helpful people and tutorials!
Thank you for reading! Robyn's writer was a little shyer than the rest of us, so they stuck to writing as much as they were comfortable with. But I agree, I love Robyn and her route, and if Tsushi wanted to do more with her sometime, I'd be so happy to read it!
I really enjoyed this visual novel, the story is very unique as well as the characters. The fetishes are wild and the only route I didn't like was Channery's and that was because her sex scene was really creepy and a little much for me even after the explanation. I like how in the extras section they showcased all the art they used, even for some of the spites. Compared to Off the Cuff this game is more light-heated and forgiving, its not as dark and gives the option of using a safe word. Using a safe word isn't looked down upon in the story no matter which character you are with, they are all understanding and will stop no matter what. Even if you want to leave its perfectly okay and I like that aspect of the game since it really prioritizes the use of consent when exploring fetishes. There isn't a way to be dominant in the game however, all of the women are in control, some of them are more gentle then others though. Even though this was a sexual game I hope there's a possibility of creating a new game based on this one where you can develop sexual or romantic relationships with the characters.
Thank you so much for playing our game, and taking your time to leave such good and helpful feedback! All of the games I've made so far have been for game jams or have had a one or two month time limit, but I would really like to make a longer game exploring a relationship sometime.
Perhaps at some time? This game's designed less around obtaining endings, though, and more around kind of building your own scene, so it's possible to get all the endings without seeing everything there is to see. Making a guide for it would be a little bit hard. But I'd still like to help, if we can! Let us know what endings you've got, and we can at least help you get the endings.
Really interesting to read through. I like technical and philosophical dialogue, so I enjoyed Kato and Channery the most, although the latter spooked me quite a bit! TIL. I wish Robyn talked more about her work because handling botanical mods sounds so cool!
I didn't realize this was connected to Off the Cuff till I saw Exits grinning face after I clicked on it, so that was a pleasant surprise! Although the only things connecting the two seem to be Exit and kink.
Gotta say I like the more lighthearted tone this game takes compared to the far scarier OTC. The safe word concept is genuinely kind of fascinating to me, I don't think I've seen any other "horny" game use this idea.
At first I was kind of confused that it was even included. Like, duh, its a erotic visual novel, you're gonna get some sexy scenes, why play it if you're just gonna reject the characters advances?
But after I was done seeing all the sex scenes I did a second "safe word" playthrough and I was surprised at how sweet the characters were when you said you were done or didn't like it. No condescension or shame, just total acceptance. It was weirdly rewarding to see a more tender side to these characters, and for them to be so concerned and receptive to your feelings. I felt like a jerk every time I used the safe word but that's entirely on me and not the games writing, which was compassionate and nice.
As for the characters, Exit was charming as always. That mischievous little minx is extra kinky in this one. Her new outfit is nice too.
Channery was sweet but the part where she drugs your tea was legit kinda frightening at first. I thought it was a part of some dark twist the game had in store for me so I spammed the safe word immediately. I listened to her explanation and it made sense, but boy before that was kinda intense.
I liked Robyn as the more safe, "vanilla" route for new players. Her insecurity and relentless positivity was a nice break from the intensity of the previous routes. And I gotta say, sugar-into-energy freckles and glow in the dark genitals are definitely a first for me. Very imaginative!
Maya's route was probably the hottest one for me other than Exits, cause it seemed to involve body mod stuff the least and more on psychological stuff, which appealed to me more. Her personality felt like the most dominant one too, that sort of firm and commanding maturity was hot as hell.
I did find one typo though, in Exits route there's a part where she's grabbing the players butt and a phrase is repeated twice. It's "her hand continues curling around curling around the back". Just thought you should know.
I hope this overly long review made sense and wasn't just rambling. Anyway, this was a fun VN to waste time with, thanks for the free entertainment!
Heya! Thank you so much for coming back and giving Full Service Shop a try! Having a safe word mechanic was an idea that I saw a few years back in an excellent game called Cute Demon Crashers. In it, if you click the "Stop" button, the sex scene straight up stops. I thought its inclusion was strange and cool. Strange, because a player can just X out of any video game they don't like, but cool, because even if you don't use their button, it changes the tone of the sexual encounter entirely. I'm pretty interested in how sex can be used to communicate, and wanted to see what a different style of safeword would look like. Because a safeword can also mean "pause, and let's make some edits." That felt like a way of adding gameplay, rather than cutting it out. And I hope that it helped you feel more comfortable, the more you used it.
Thank you also for catching that typo! I'll pull open the script right now and get that fixed. I should probably reupload soon, I think that makes three typos people found, so it'd be good to get those fixed.
And thank you for the feedback on everyone's routes! Such a long comment isn't rambly at all, or if it is, it's a pleasant walk through how you felt about what we made, and that's both helpful, and encouraging. I was hoping that the range of characters would mean that different people would have different favorites, and hearing which ones appealed to you and which didn't makes me feel confident that we hit the targets we were going for. ^u^
Just looking at the advertising, I have one word: B!ZARRE. It seems to be, on one level, a gratuitous, grotesque form of neo-Freudian wish fulfillment, yet my hunch is that, on the next level down in context, it is in fact a cutting satire of the entire cult of sexual commodification which found its most pious expression in the corporate appropriation of the Pride Movement. The advertising is quite hilarious, since it's a funhouse mirror for our most depraved fantasies. I commend your daring and your subtlety; beyond the conservative audiences which will cringe at the marketing, your more left-leaning populace might take issue with its strong satirical overtones. Be that as it may, I can't pretend I am not tempted to play this and to "find out for myself", as the cliché goes, since the screenshots tease some of the most inspired prose I've seen yet in this Game Jam. What does it say that the Imagination is so often ingenious when it comes to sex and gender? Only that our energy is being wasted on the sacral chakra. Be that as it may: I ought to educate myself. I guess I'll play when I feel ready to come (to a conclusion).
Hehehe, I'm afraid our game is a little more straightforward than you may be expecting; what you're reading as satire is simply our earnest attempt to make something fun and sexy. For me personally, sex inspires a lot of creative drive, and to ignore that would be to let it all go to waste! I should love to become 'a funhouse mirror for peoples' most depraved fantasies,' that sounds like a body of work I could be truly proud of. XD
But don't think that our response upon reading your comment was anything less than thrilled! There should never be any shame in overthinking any crumb of media that comes (also loved your pun) along one's way, and if your perspective on what we've made takes you off in a completely different direction, that's marvelous! If you do play, I hope it gives you a good time, be that through the intended purpose of reading smut, or even functioning as a springboard for your own ideas in any direction. Thanks for stopping by!
oh this is amazing so far! i absolutly adore all the characters, ive only gotten three endings but all of them have been phenomonal! I do wonder how exit got here though, from world class thief to world class modder.
On an unrelated note, where can i submit a bug report? its nothing major, and the game is simply amazing, but i thought i should mention it regardless,
Thank you for giving it a try! And this game is an alternate universe from Off the Cuff; I made Exit for a tabletop campaign, and Maya ended up being the Big Bad of that game. The world of FSS is much more chill and friendly.
And go ahead and let me know any bugs right here! When I get enough, I'll be happy to update the game file.
Wow. Very impressed, I enjoyed this a lot. I read through a couple of endings and loved how unique each storyline was, and how lots of elements such as safewords and body choices worked. Thankyou to all authors!
Thank you for playing! I'm really glad that we got the safeword functioning; even if players don't explore their options with it, I think that just having it there can completely change the tone of a scene.