Really enjoyed this game, even taught me something too. Looking forward to trying all the endings and your other games too!!
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Really enjoyed this game, even taught me something too. Looking forward to trying all the endings and your other games too!!
I left a comment over on your YouTube page, but it was lovely to see someone try out Robyn's route! Your courage on posting a monetized version of this to YouTube is through the roof, and I support it 100%. Godspeed.
Hands down, Exit is my favorite. Honestly, it was all so good, it would be amazing if there was a sequel for this where the MC goes back for a 'tune-up'. I would totally dig seeing if and how a romance unfolds with these characters in the futuristic world they live in.
By the way, the 'Safeword' feature was an interesting touch. Very clever!
Thank you! I wanted the safeword feature to give players at least a little opportunity to negotiate, the way a safeword should in real life.
And actually, we specifically wanted to stay away from having a romance develop, since the technicians are just doing their jobs. But at least for Exit and Channery (which were the routes I wrote) I did give the players an opportunity to be customers that they can have a lot of fun with! The player can’t change the nature of their relationship (client and technician), but they can still have a good and fulfilling relationship inside those healthy boundaries.
But if you like Exit, she’s going to pop up in our next game, which will drop at the end of the month! Please consider following me on here, and you’ll get the announcement in your feed!
Absolutely! Regardless of no romance route, you should know that you did an amazing job with portraying their personalities! Channery was my second favorite, and while I only selected 'Safeword' to see the other endings after finishing them all, the twist at the end of Channery's route was delivered really well.
I can't wait for the next game! ^_^ <3
A jawdropping queer headfuck (literally), my occasional guilty pleasure when I'm in the mood. Every route is fun and even on replays I find enough branches to keep them interesting. And frankly, could you please have made Robyn less gorgeous? Dammnit...
Thank you! I worked with Tsushi to design Robyn, and man, Tsushi is great at coming up with sweetheart characters. <3
Is there meant to be voice acting?
Is there some NSFW scene in this game?
Bought the game yesterday and it was amazing. I may have joy cried a bit about feeling seen. I loved the main parts like the safeword mechanics, she/her and enby options, genitalia choices, and the different personalities, but there were also so many small things in the dialogue that made me smile.
Thanks for making this.
So thrilled to know you felt validated by the game, thank you for playing and for sharing your enjoyment with us, it makes us so happy to hear!
i've only (completely) played exit's route so far, but i just wanted to comment quickly about how comfortable and amazing the experience was for me. i'm still struggling with my identity, so i went with certain choices there that i'm otherwise too insecure to proudly claim atm. i almost want to cry just thinking about it. thank you for creating this, and writing such wonderful and interesting characters.
It's wonderful to know you got to explore something about yourself that you haven't had the chance to elsewhere, thank you so much for taking the time to let us know and I hope it helps you feel safe and seen!
I loved this game to pieces, I replayed it so many times and it's gonna be the first game that I donate to! Seriously thank you so much for this, I love everything about it.
Thank you so much for supporting us like that, and for taking so much time playing the game! It's so nice to hear you enjoyed it that much!
Channery's safeword ending is off-putting. No, I did not ask for this, that is why I safeworded.
Looks like Channery's route has an edgeplay kink that you don't like, and that's okay! I'm glad that you know your preferences so well! ^-^
The specific problem I had was that I was not interested in what Channery was offering once I knew what that was, but the ending monologue made it that my character made consent choices without my knowledge as a player. Choices that I would not have made if the narration actually posed them to me, the player.
th-they put in genuine rep for me with my preferred bottom parts
That was probably the most important part of making the game, at least for me! We need more games where gender and genitalia aren't inherently linked.
"You do not owe me explanations, either."
This line made me cry.
Overall, a very fun, engaging, sexy romp. Thank you for making this game.
This visual novel is fun, sexy, and a really interesting cyberpunk concept all at once. I really enjoyed the artwork. I've only played Dr. Kato's route so far, but I appreciated the theme of consent present throughout the game and this particular route. Definitely excited to play Exit's route next!
Is there a no romance route?
Sorry, but I'm not quite sure what you mean! You cannot pursue a romantic relationship with any of the technicians in this game. If you're asking if the player can complete a run without engaging in erotic content, that is possible, but it will make for a very short game!
Thanks to the content warnings I was able to decide ahead of time that the game was not for me, and that is a GOOD thing! A big Thank You to the devs for being responsible like this
Heya, thank you for the comment! Content warnings are such a great invention; they free writers up to explore topics responsibly, and give readers the power to keep themselves safe. I hope you're having a fantastic day, and happy new year!
only played exit's route so far but that content alone gives this game 5 stars from me. originally paid nothing to download it; after trying it i had to come back and drop $10. extremely high quality and creative erotica!
Hey, thank you so much! That's one of the nice things about pay-what-you-want, we're able to make sure that anyone who wants to try the game can, and anyone who feels like tipping can, as well!
Also, since I wrote Exit's route, I'm especially happy to hear that you liked her. Writing her puts me in a good mood.
I just finished it and I loved it! All the girls are amazing and very interesting.
It's hard to tell which of them i like the most. But definitely... Exit is the cutest, most straightforward and laid back. Robyn is a bit shy, a bit clumsy and the most natural. Channety is the most well endowed, pink and has this "robitic" vibe. Maya is the most professional, serious and i like her mad-scientist style.
Thank you for playing! While all the technicians are into...well..tech, we wanted them all to have their own vibe!
my enby ass is officially in love with Dea/Exit. Love the game and has made me daydream about such a future in which body modification and self-expression are so open.
Still in the process of playing through the other routes, but absolutely love the tone and art of the game!
P.S. - the lil 'Bonus' art of Exit is now my wallpaper. :p
Heh heh heh, thanks! Exit's one of my favorite OCs, so I tend to include her in a lot of my different projects. Her sexuality is very DIY and hands-on, so she was a good fit for this one.
I'm currently playing through "off the cuff", I cannot get enough of her. anywhere else I can find her?
She had a cameo in my webcomic “Evil Plan” as a supervillain, and if I ever write more in that world, she’ll likely get bumped up to main cast. I’ve also drawn a lot of sketches and extra art of her, she used to be a major NPC in one of my longer tabletop campaigns. So if you follow me on my social media feeds, there's a lot there to find, as well, and there will likely be more in the future.
Your work is amazing! It makes me want to write my own visual novels, if I ever do I'll be sure to credit y'all as an inspiration. <3
Awww, thank you! If you want to make your own visual novels, I'd recommend using Ren'Py. It can be a little tricky to learn how to use, but you can do so much with it that you can't do with other visual novel engines. There's also a wonderful community over at the Lemmasoft forums, full of even more games, and a lot of helpful people and tutorials!
When changing the label to sweetheart in the conversation with Dr. Keene the placefiller doesn’t seem to be replaced
Thank you for bringing this to our attention. We found the source of the bug and uploaded a new fixed version.
I'd love to see more for Robyn's route! it's very short as is which is a shame.
Thank you for reading! Robyn's writer was a little shyer than the rest of us, so they stuck to writing as much as they were comfortable with. But I agree, I love Robyn and her route, and if Tsushi wanted to do more with her sometime, I'd be so happy to read it!
I really enjoyed this visual novel, the story is very unique as well as the characters. The fetishes are wild and the only route I didn't like was Channery's and that was because her sex scene was really creepy and a little much for me even after the explanation. I like how in the extras section they showcased all the art they used, even for some of the spites. Compared to Off the Cuff this game is more light-heated and forgiving, its not as dark and gives the option of using a safe word. Using a safe word isn't looked down upon in the story no matter which character you are with, they are all understanding and will stop no matter what. Even if you want to leave its perfectly okay and I like that aspect of the game since it really prioritizes the use of consent when exploring fetishes. There isn't a way to be dominant in the game however, all of the women are in control, some of them are more gentle then others though. Even though this was a sexual game I hope there's a possibility of creating a new game based on this one where you can develop sexual or romantic relationships with the characters.
Thank you so much for playing our game, and taking your time to leave such good and helpful feedback! All of the games I've made so far have been for game jams or have had a one or two month time limit, but I would really like to make a longer game exploring a relationship sometime.
Any chance we can ever get a walkthrough, or choice map at some point? Just so we can see how many endings and we can mark what choices we've done, cause I feel like I'm missing atleast one ending
Perhaps at some time? This game's designed less around obtaining endings, though, and more around kind of building your own scene, so it's possible to get all the endings without seeing everything there is to see. Making a guide for it would be a little bit hard. But I'd still like to help, if we can! Let us know what endings you've got, and we can at least help you get the endings.
Really interesting to read through. I like technical and philosophical dialogue, so I enjoyed Kato and Channery the most, although the latter spooked me quite a bit! TIL. I wish Robyn talked more about her work because handling botanical mods sounds so cool!
Ahh thanks so much for the comment! Maybe I should work on some fun plant science fiction sometime with Robyn, that might be fun!
I didn't realize this was connected to Off the Cuff till I saw Exits grinning face after I clicked on it, so that was a pleasant surprise! Although the only things connecting the two seem to be Exit and kink.
Gotta say I like the more lighthearted tone this game takes compared to the far scarier OTC. The safe word concept is genuinely kind of fascinating to me, I don't think I've seen any other "horny" game use this idea.
At first I was kind of confused that it was even included. Like, duh, its a erotic visual novel, you're gonna get some sexy scenes, why play it if you're just gonna reject the characters advances?
But after I was done seeing all the sex scenes I did a second "safe word" playthrough and I was surprised at how sweet the characters were when you said you were done or didn't like it. No condescension or shame, just total acceptance. It was weirdly rewarding to see a more tender side to these characters, and for them to be so concerned and receptive to your feelings. I felt like a jerk every time I used the safe word but that's entirely on me and not the games writing, which was compassionate and nice.
As for the characters, Exit was charming as always. That mischievous little minx is extra kinky in this one. Her new outfit is nice too.
Channery was sweet but the part where she drugs your tea was legit kinda frightening at first. I thought it was a part of some dark twist the game had in store for me so I spammed the safe word immediately. I listened to her explanation and it made sense, but boy before that was kinda intense.
I liked Robyn as the more safe, "vanilla" route for new players. Her insecurity and relentless positivity was a nice break from the intensity of the previous routes. And I gotta say, sugar-into-energy freckles and glow in the dark genitals are definitely a first for me. Very imaginative!
Maya's route was probably the hottest one for me other than Exits, cause it seemed to involve body mod stuff the least and more on psychological stuff, which appealed to me more. Her personality felt like the most dominant one too, that sort of firm and commanding maturity was hot as hell.
I did find one typo though, in Exits route there's a part where she's grabbing the players butt and a phrase is repeated twice. It's "her hand continues curling around curling around the back". Just thought you should know.
I hope this overly long review made sense and wasn't just rambling. Anyway, this was a fun VN to waste time with, thanks for the free entertainment!
Heya! Thank you so much for coming back and giving Full Service Shop a try! Having a safe word mechanic was an idea that I saw a few years back in an excellent game called Cute Demon Crashers. In it, if you click the "Stop" button, the sex scene straight up stops. I thought its inclusion was strange and cool. Strange, because a player can just X out of any video game they don't like, but cool, because even if you don't use their button, it changes the tone of the sexual encounter entirely. I'm pretty interested in how sex can be used to communicate, and wanted to see what a different style of safeword would look like. Because a safeword can also mean "pause, and let's make some edits." That felt like a way of adding gameplay, rather than cutting it out. And I hope that it helped you feel more comfortable, the more you used it.
Thank you also for catching that typo! I'll pull open the script right now and get that fixed. I should probably reupload soon, I think that makes three typos people found, so it'd be good to get those fixed.
Thank you so much for rambling! As the one who wrote Robyn’s route I’m so glad you enjoyed Robyn’s soft approach. I appreciate the long review so much, made my day 💕
Just looking at the advertising, I have one word: B!ZARRE. It seems to be, on one level, a gratuitous, grotesque form of neo-Freudian wish fulfillment, yet my hunch is that, on the next level down in context, it is in fact a cutting satire of the entire cult of sexual commodification which found its most pious expression in the corporate appropriation of the Pride Movement. The advertising is quite hilarious, since it's a funhouse mirror for our most depraved fantasies. I commend your daring and your subtlety; beyond the conservative audiences which will cringe at the marketing, your more left-leaning populace might take issue with its strong satirical overtones. Be that as it may, I can't pretend I am not tempted to play this and to "find out for myself", as the cliché goes, since the screenshots tease some of the most inspired prose I've seen yet in this Game Jam. What does it say that the Imagination is so often ingenious when it comes to sex and gender? Only that our energy is being wasted on the sacral chakra. Be that as it may: I ought to educate myself. I guess I'll play when I feel ready to come (to a conclusion).
Subliminal Mind Games.
Hehehe, I'm afraid our game is a little more straightforward than you may be expecting; what you're reading as satire is simply our earnest attempt to make something fun and sexy. For me personally, sex inspires a lot of creative drive, and to ignore that would be to let it all go to waste! I should love to become 'a funhouse mirror for peoples' most depraved fantasies,' that sounds like a body of work I could be truly proud of. XD
But don't think that our response upon reading your comment was anything less than thrilled! There should never be any shame in overthinking any crumb of media that comes (also loved your pun) along one's way, and if your perspective on what we've made takes you off in a completely different direction, that's marvelous! If you do play, I hope it gives you a good time, be that through the intended purpose of reading smut, or even functioning as a springboard for your own ideas in any direction. Thanks for stopping by!
oh this is amazing so far! i absolutly adore all the characters, ive only gotten three endings but all of them have been phenomonal! I do wonder how exit got here though, from world class thief to world class modder.
On an unrelated note, where can i submit a bug report? its nothing major, and the game is simply amazing, but i thought i should mention it regardless,
Thank you for giving it a try! And this game is an alternate universe from Off the Cuff; I made Exit for a tabletop campaign, and Maya ended up being the Big Bad of that game. The world of FSS is much more chill and friendly.
And go ahead and let me know any bugs right here! When I get enough, I'll be happy to update the game file.
Wow. Very impressed, I enjoyed this a lot. I read through a couple of endings and loved how unique each storyline was, and how lots of elements such as safewords and body choices worked. Thankyou to all authors!
Thank you for playing! I'm really glad that we got the safeword functioning; even if players don't explore their options with it, I think that just having it there can completely change the tone of a scene.
well looks good and sounds good, now I can’t wait for it ;3
Thank you very much! We've got a playtest ready for download right now! https://alexisroyce.itch.io/full-service-shop/devlog/134562/playtest-ready
Sounds very interesting! ;)
This looks fun! Can't wait to play it :)